HIDDEN
H I D D E N is a 2D platformer where traversal is only safe with the use of sonar technology, created for the Godot Wild Jam #75.
Navigating this pixelated world requires some caution. You may or may not find hidden traps, collectables and a way out from these pitch-black environments.
Upon starting, you'll be met with our Main Menu and Tutorial Level. If you'd like to select a level, adjust audio settings or view the credits, just move left of the title screen!
- Controls -
- [Space / W / UP Arrow]
Jump. - [A / Left Arrow, D / Right Arrow]
Move left, Move RIGHT NOW... sorry thought I saw a spike trap, anyways. - [Left Click]
This is how you'll use our revolutionary sonar technology to safety escape these dark abandoned spaces. Be mindful, it will need to charge up briefly between usage. - [ESC]
Pause. Why are we here. Return to the menu, restart the level or if pressed by mistake, you can also resume!
- Credits -
Jordan Chang - Level Designer and Audio
Joel Ellis - Lead Programmer and Artist
Luke Cosentino - UI Designer and Programmer
- Licensed Content -
jillys sonar.wav by NoiseCollector -- https://freesound.org/s/6164/ -- License: Attribution 3.0
Published | 4 hours ago |
Status | In development |
Platforms | HTML5, Windows, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | RmboITA |
Genre | Platformer |
Made with | Godot |
Tags | 1-bit, 2D, Audio, Black and White, Difficult, Godot, Pixel Art, Retro, Robots |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | High-contrast, Interactive tutorial |
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